Problem is, nothing's going to change, and we know it. There will be a way out. (Unless there isn't, and this is the end of 616, but no way Marvel will do that --- they haven't even destroyed the Ultimate universe so far, although hope is eternal --- and I think Reed would love the Mapmakers, but I digress).
Everything Dies is precisely the kind of story that would work best in an universe where things can happen. Hickman did something interesting with Red Mass for Mars (and I loved Pax Romana and sort-of liked the other time travel one), and a self-contained arc about the moral choices involved would have been interesting, if handled with more curiosity than grim-and-grit.
Heck, you can play it with Earth's death being the beginning of the larger human civilization, not its end. You *should* play it that way.
[*] I'm ignoring the eight way to avoid doom, Shadowing the Apocalypse; it's too easy a way out for them, and the fact that they aren't using it is, on itself, disappointing.