October 22nd, 2017

cass, can you not

About a couple of pre-programmed patterns of electromagnetic and atmospheric waves

Batman vs Two-Face: Batman 66' isn't "my" Batman, and I do find most of the dialogue slightly jarring rather than fun, but I enjoyed it more than I expected to; the movie is peppered with subtle bits of contemporary humor and, not unexpectedly, lots of heart. Once I adjusted my expectations, I had fun.

Resident Evil: Vendetta: Pretty much what you'll expect from another Resident Evil animated movie, for good and for ill. It was entertaining, and had some great Wick-style close-quarters gunplay, not to mention some rather outrageous motorbiking, but the main villain was insane in more and more disturbing ways than usual.

As a technical aside: the movie isn't quite photorealistic (and I believe we viewers are getting better at spotting CGI almost, although not quite, as fast as CGI improves), but they no longer feel entirely animated either, and it's far from the current state of the art. Once we have fully photorealistic full-CGI movies that are cheaper to make than the current human-actors-plus-CGI ones, I have to wonder whether we'll see the end, after a century or so of existence, of the superstar actor.

One one hand: why pay tens of millions to somebody when you can design a character who's just right for the movie?

On the other hand: unless studios invest lots of money to keep ahead of cheaper technology, actors people love might be the only thing a studio can have as a competitive advantage (a sort of biological franchise). CGI characters can and do repeat between movies, of course, but celebrity has a sort of post- and pseudo-regal magic that might be hard to replace or compete with.

On the other other hand: Idorus. And Batman, who's probably more valuable, over the long term, than any of the actors who played him.

So I don't know, but I think it'll be a nice scale model of how other things will work out as human- and superhuman-level technology starts eating up more high-reputation jobs.