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Below are the 20 most recent journal entries recorded in
Danny Cowan, Press' LiveJournal:
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| Thursday, July 15th, 2010 | | 8:48 pm |
Colonel!
Hello! I'm going to ignore the fact that I haven't used this thing as a real blog in forever to bring an important update.  Colonel Rutherford Q. Buttons was brought into this world on April 29th, 2010. On July 13th, I adopted him. ( more words about kitties ) | | Sunday, April 25th, 2010 | | 8:52 pm |
DREAM AND FRIENDS  I started a new website -- dream and friends dot com. We'll see how this goes. It's mostly about silly video game stuff. I'll try and make it entertaining, I promise.  No seriously, it'll be great. Please read and comment lots! | | Friday, September 4th, 2009 | | 10:22 pm |
| | Tuesday, June 23rd, 2009 | | 3:09 am |
Update
I moved. It was a disaster. Let me tell you about it! Everything was going fine, really, until we broke a water pipe and almost flooded the building. Props to the apartment management for placing our water shutoff valve safely out of human reach and for having the emergency maintenance crew located in the next county. It's only thanks to masterhibb's ingenuity, height, and handiness with a pipe wrench that a lot of our stuff wasn't ruined. That whole ordeal effectively took the wind out of our sails and made the move take about twice as long as it should have. In all, though, we only had to stay awake for 24 hours straight this time, unlike the 36-hour freakout hell ride that was our last move. Improvement! Many, many, many thanks to everyone who helped us -- it would've been impossible without your help, and I really appreciate it. ( more ) | | Thursday, April 9th, 2009 | | 1:40 pm |
No More Heroes: A Review  You know, the thing about these tough economic times is that there's not much money to go around. You should save your money, because the economy's not doing too well, and money is tight. During these tough economic times, it can be good to forget about money and play a video game. On the other hand, a game needs to be good, because $60 is a lot of money in these tough economic times. But thanks to these tough economic times, developers may not have enough money to make a game good enough to be worth $60 in these tough economic times. Developers are certainly feeling the economic pinch in this economy of tough economic times. The economic pressure is on, and it can be tough for some. Except for Nintendo, who is tougher than these tough economic times and is making a lot of tough money off of tight budgets and tough consumers. The other day, I was playing No More Heroes. I was on my third try at the second-ranked assassin mission when I thought to myself, "Man, these economic times sure are tough. I'm glad I'm playing this economically friendly game, which I bought for 20 tough American dollars, instead of some other game that busts the tough eco-bank at $60." Overall, I'd give it a 9 out of 10. In conclusion, these tough economic times may be tough, but if you can tough it out, you might tough the tough tough times economic tough. | | Friday, February 20th, 2009 | | 9:28 pm |
| | Friday, January 23rd, 2009 | | 5:57 pm |
| | Thursday, January 8th, 2009 | | 10:48 pm |
WHAT'S NEWS
A lot's happened lately. I keep meaning to talk about it here, but then I forget. I'm in charge of updating a few of Gamasutra's websites now. I write for the mobile games news site Games on Deck, along with Serious Games Source, a website about how games help people instead of making them angry. I also blog and write reviews at FingerGaming, which is mostly about how scarily fast the iPhone market is growing. Seriously, since I started working there a couple of weeks ago, Konami and Square Enix both announced support for the thing and released games for it. It's insane. Anyway, all of those places are pretty good. You should visit them a whole bunch. You might also want to check out my old-ass website, which is not dead anymore, but probably won't be updated all that much, like always. I also have a message board again, which everyone reading this is welcome (and very much encouraged!) to use. If it turns out anything like the board I used to have (which would be awesome) it's going to be a place where everyone can talk about dumb games that nobody's ever heard of. Also, it will get a new reply like every week or so. But still! Thanks so much to Xkeeper and BMF for making this happen -- you guys are the best forever. So that's what I've been doing lately. How are you? | | Tuesday, January 6th, 2009 | | 8:17 pm |
today's been pretty weird
So, EGM is no more. Livejournal is going through some weird times too, apparently. And Hardcore Gamer Magazine is for sale... on eBay. Hoooooooo boy. Edit: Oh Jesus, I just found out about all the 1UP layoffs. I'm so sorry, you guys. Here's hoping the best for all of you, seriously. | | Sunday, December 21st, 2008 | | 12:53 am |
next week, I save the mega duck
Did...did I do this?They linked to my column right on their website, too. I don't know what this means for sure, but I'm going to go ahead and assume that I've single-handedly saved the PSP. You're welcome, I guess. (also woooooo celebrating early Christmas in 12 hours!!) | | Wednesday, December 3rd, 2008 | | 3:50 pm |
| | Wednesday, November 12th, 2008 | | 7:50 pm |
wherein I totally rip off UK Resistance
Developing story: Sony officially positions the PS3 as the next Atari Jaguar. 
 I personally think the 3DO is a closer match, but it wasn't really my call, I guess. | | Friday, October 17th, 2008 | | 1:28 am |
glitch, please
Laying out today's Gamasutra feature reminded me of a two-day hobby I had about a year or so ago: corrupting Super Mario Bros. It's stupidly easy to do, and while you may only get a playable result a fraction of the time, the results are often worth it. This one was the best I came up with. All I did was open the rom file up in EditPad and copy and paste random chunks of code from one end of the file to the other, and all of a sudden, Super Mario Bros. became a very different game. Check it out, if you like -- FCEUltra gives the best results. Please don't ever play it if you're at risk for seizures, though. I'd feel really bad if I killed you with a rom hack.  The king of all corrupted Mario hacks is still Proceduralglitch3.nes, though. I don't remember who made it, but I got it off of an old thread at selectbutton.net. It turns Super Mario Bros. into a race against impending and inevitable doom, as levels will gradually become more and more corrupt over time. As the glitches become more severe and the level layouts become less visible, it often becomes a desperate, blind struggle to find a warp pipe or finish a stage before the game crashes. It tests your familiarity with Super Mario Bros. in new and unexpected ways, and never plays the same way twice. I like it a lot. Also I have a twitter now, for whatever that's worth. I still don't really know what to do with it. | | Tuesday, August 19th, 2008 | | 11:03 pm |
START! PAUSE!
BREAKING: The EA Sports Fantasy Football Live Draft Tracker has Achievements, and they are awesome. I like how they took the time to draw little icons for them. Also the fact that pausing the game gives you more points than you get for finishing the endless setlist in Rock Band on hard mode. | | Friday, August 15th, 2008 | | 1:40 am |
OH NO DALE EARNHARDT JR
This past weekend a lot of people from across the country came to my apartment to watch me play a demo of NASCAR 09 on the Xbox 360. This may be one of the five or so most important embedded videos you will ever see, so please watch to understand why NASCAR needs to be a part of your life. (Thanks for coming, guys!) | | Monday, June 16th, 2008 | | 3:49 pm |
Peter Gabriel (1950 - My Dreams 2008)
I dreamed last night that Peter Gabriel died, and that me and my friends felt really bad for making fun of him all the time.  Don't die, Mr. Gabriel! I was just kidding about all that stuff I said -- I really enjoy it when Sledgehammer plays at every restaurant we go to. Remember that one painful bathroom time I had at Pluckers? It was only after Sledgehammer started blaring through the speaker above the toilet that I was able to muster my strength and leave. And remember when I joked last week that Sledgehammer was going to start playing at any second at Fuddruckers, and Steam ended up playing instead? Ha ha! That was a good one, Peter Gabriel. We're such good friends. Here, I'll embed some YouTube in your honor: This video was the highlight of your amazing Philips CD-i game, in my opinion. I'm glad I had the opportunity to hear a song about fucking, while watching early '90s CGI video about fucking. I get it, your head's on the front of a speeding train! And now your skin has been texture mapped to a chair, and a lady sat on it! And remember that part where you and that woman are swaying back and forth and it looks like you're having sex, but then the camera pulls back and you're really just shaking a tree? And the tree has babies in it? I love it!  Please don't die, Peter Gabriel. I love you. | | Tuesday, June 10th, 2008 | | 4:00 am |
PRYZM: CHAPTER ONE: THE DARK UNICORN
I saw this staring at me at Gamestop the other day.  I barely glanced at the price tag as I ran it up to the register. It's not like I had any other choice. The game itself is a constant argument between a dwarf who thinks that his unicorn is uncomfortable to ride and a unicorn who thinks that the dwarf is overweight, interrupted occasionally by some of the worst 3D platforming I've seen since the great war between Psygnosis and anyone who was unfortunate enough to own an original PlayStation in its early years. But hold! What's this? ( I think you know where this is going. ) | | Monday, June 2nd, 2008 | | 6:20 am |
a weekend well spent
I just finished up the best game of pinball I've played in my entire life. 50,249,300 on Funhouse, on Pinball Hall of Fame: The Williams Collection for the Wii. Shit was insane. I just wanted to get a quick game in before I went to bed, and ended up spending like half an hour on my first ball. Now I'm all jittery and wide awake. But it was worth it! The best part was when I hit a ball in the trap door for the multiball jackpot, then immediately shot another ball into Rudy's mouth when he started screaming. Then I did it again on the very next multiball. Also I swear Rudy called me a sausage at one point, which I'd never heard him say before. I may just be hallucinating that part, though. Also I'm realizing now that anyone who reads this is going to think I'm completely crazy. Look, all I'm doing is updating at 6 in the morning about a pinball game with a screaming puppet head who called me a sausage OKAY | | Sunday, May 4th, 2008 | | 8:45 pm |
| | Tuesday, April 22nd, 2008 | | 4:43 am |
Outsmarting Rock Band's Online Quitters: A Half-Assed Essay (Assay)  My brother hated to lose. I learned quickly that playing competitive games with an eight-year-old was futile. The second my brother would fall behind in Mario Kart 64, up would come his pause menu and he'd quit. If he lost all of his lives in Contra and ran out of extra ones to steal from me, he'd reset the NES. Wayne Gretzky's 3D Hockey for the N64 was the worst. Pull a few goals ahead of him -- at any point, ranging from a few minutes into a match to the very end of the third period -- and he'd pause and quit in an instant. He had "pause, highlight 'quit', press A" down to a rhythm that took less than half a second. It was amazing. Infuriating, too. To this day, all I remember about Wayne Gretzky's 3D Hockey is the way the announcer would suddenly and cheerfully declare, "That's the end of the game!" at the premature conclusion of every match. Playing Rock Band on Xbox Live takes me back to those days. It's like my brother never grew up, and there are now millions of him all around the world, ready and willing to ruin my fun at a moment's notice. It used to be that quitting early would be punishable by a punch in the gut. Xbox Live affords no such luxuries. ( Read more... ) |
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