So, dek9 initiated the challenge to which I responded. During Dawn's second challenge (which, make no mistake, I will be meeting as well... as soon as I find the appropriate panties, shirt, and wii fit all in one place), however, someone made a good point. "I think it's Jer's turn to challenge YOU" they said. I found myself agreeing...
...then an idea was born... and I don't feel it is overstating the case to say that it is made of pure genius. The Idea
A game of escalating challenges for a modest cash prize and less modest bragging rights. A "who can be more Tom Green than Tom Green" if you will. The People- Challenger - Person issuing a challenge.
- Challenged - Person accepting/attempting the challenge.
- Participant - Anyone who has bought in, but who isn't currently Challenger or Challenged (aside from mentally) for a given round.
- Excluded - A Player who has failed a challenge and is now a permanent Participant for the remainder of the game, no longer eligible to be chosen as Challenged
- Player - Anyone in the game.
Setup
A "game" is composed of a series of "sets". Each "set" is composed of a series of rounds. - Round - One given challenge.
- Set - When a challenge is failed, but the Challenger succeeds, the Set ends and a new Set begins.
- Game - A series of Sets that ends when all Players save for one have been made Excluded. The remaining player is the "winner".
Instructions
Buy in is $25. We place the money into some form of escrow, then two names are drawn at random... the first is Challenger, the second is Challenged. Each round begins with all Players (except Excludeds depositing a $5 ante, save for the first round (the buy-in round). The Challenger issues the challenge. The Challenged must complete the challenge (requisite time-frames for each of these must be established). When the Challenged successfully completes the challenge (success being established by a majority vote of Participants), they become the Challenger and draw the name of their new Challenged and the next round begins. AwardsShould Challenged be unable, unwilling, or unsuccessful in completing the challenge, the Challenger must complete the challenge (to show that it is do-able and reasonable). If Challenger succeeds, Challenged must deposit a penalty amount of $10 into the pot and he or she becomes Excluded until Game's end. That ends the Set and a new Set will then begin with the drawing of two new names, the first is the new Challenger, the second is the new Challenged and antes being paid. If Challenger fails, he or she must deposit a penalty amount of $10 into the pot and the Set continues with the Challenged becoming Challenger and a new Challenged being drawn, the next round begins with payment of ante. LatecomersI think that additional people should be able to buy in at any time for $25 + $5 per completed round. (So, if three challenges have been completed, buy in is at $40). They will immediately become the next Challenged. Improper ChallengesThe participants will decide by vote if any given challenge is too dangerous, illegal, likely to incur significant damage, or "over the line". Of course, given the sort of folks that would participate in such a thing, I feel it is safe to wager that "over the line" is going to be a line that is very difficult to see from where most people stand. :) We would need to define "improper" at least vaguely so that we have rough guidelines for the vote. CashAs you can see, this could ramp up fairly quickly, so a provision might need to be in place to cap winnings, or do donate a sizable percentage to charity, just to keep this fun and prevent it from becoming excessively competitive. If it began with a mere 4 people at $25 each... | Set | Round | Start Pot | End Pot | Notes |
|---|
| 1 | 1 | $100 | $120 | Challenged fails, Challenger succeeds, Set 1 ends, 3 Participants left. |
| 2 | 1 | $135 | $155 | Challenged fails, Challenger succeeds, Set 2 ends, 2 Participants left. |
| 3 | 1 | $165 | $185 | $185 goes to the winner. | This is basically the minimum. It assumes a failure first Round in every Set.
But what if this thing actually bounces around a little. It starts to add up a bit as rounds go on.| Set | Round | Start Pot | End Pot | Notes |
|---|
| 1 | 1 | $100 | $100 | Challenged succeeds. |
| 1 | 2 | $120 | $120 | Challenged succeeds. |
| 1 | 3 | $140 | $160 | Challenged fails, Challenger succeeds, Set 1 ends, 3 Participants left. |
| 2 | 1 | $175 | $175 | Challenged succeeds. |
| 2 | 2 | $190 | $210 | Challenged fails, Challenger also fails. |
| 2 | 3 | $225 | $245 | Challenged fails, Challenger succeeds, Set 2 ends, 2 Participants left. |
| 3 | 1 | $255 | $255 | Challenged succeeds. |
| 3 | 1 | $265 | $285 | $285 goes to the winner. | So, we probably have to find a way to limit the winnings, because if this had 5 or 6 people and each set went closer to 5 or six rounds, it could add up into the $500 range quickly, which will kill the fun, in my less than humble opinion. I think that the buy in should be enough to hurt, but the payoff shouldn't be enough to encourage douchery. (I don't want this to become someone's fulltime job, ya know?) Thoughts?
At any rate, if we do this, you can consider me totally, totally in. So, here is what I need. I need ideas... I need readers of this blournal to troubleshoot this process. Find places that the rules can be gamed; find issues with the rules; redefine vague aspects; reword that which I've poorly explained. Also, we need participants, let me know if you think this is something you'd enjoy being a part of. I clearly have no self respect... how many of you have a similar lack of esteem for self? Let's make this happen people. :) |