EMILY is a short film starring Felicity Jones and Christopher Eccleston, written and directed by Caroline Harvey. Produced by Jack Sidey, Nick Hatton and Felicity Jones. It will debut at the Palm Springs International ShortFest, June 12-24.


From the Corner Cafe at Tunxis Community College in Farmington, CT.


http://www.engadget.com/2013/05/21/xbox-o
"If it ain't broke don't fix it" is as useful a phrase as it is folksy, and though the Xbox One is a complete reinvention compared to the Xbox 360, the controller is in many ways little changed. It's a bit more rounded, a bit softer to the touch and features redesigned shoulder buttons with their own discrete rumble controllers. The D-Pad is revised, the analog sticks has more texture and the battery backpack is no longer quite as pronounced. In other words, we think it's going to be great. Check out our gallery of comparison shots in the gallery below!
http://www.engadget.com/2013/05/21/xbox-o

It's true: the Xbox One will not play your Xbox 360 game discs, nor will your Xbox Live Arcade games transfer (not to mention any other content that's dependent on the 360's hardware architecture, anyhow). That Gamerscore you've been earning, though? That's gonna transfer. As will your Xbox Live Gamertag.
Sadly, due to the x86 architecture of the Xbox One, the PowerPC-based 360 titles simply won't run on the hardware. Microsoft's not super worried about consumer reaction, though, telling Engadget, "We care very much about the investment people have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future," a Microsoft rep told us. That said, Xbox One is designed, "to play an entirely new generation of games -- games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud."
We got a glimpse at some of those new games this afternoon, but we expect to see much more at E3 in a few weeks.
http://www.engadget.com/2013/05/21/hands-o
We gasped our way through the liveblog. We brought you news of the specs and the software and everything else. But now it's time time to take a deep dive into Microsoft's next-gen console and what it might mean for Earth's living room. Engadget was given exclusive access to the hallowed labs at the heart of this project and to the engineers who made it happen. We got to play with prototypes of the hardware and to discover first-hand whether Kinect 2.0 really can tell if we're winking. Read on past the break and we promise to spare you no detail.
http://www.engadget.com/2013/05/21/lg-5-i
You can't blame us for rushing to see LG's flexible OLED HD panel here at SID. First announced earlier this week, the 5-inch display sports a plastic construction, which allows it to be both bendable and unbreakable. Most alluring of all, though, is LG's intimation that the screen tech will debut in a smartphone by the end of this year. Before we get lost in thoughts about a tricked-out Optimus G, let's take a look at this early prototype.
The panel is made of plastic substrates, which are both more flexible and cheaper to manufacture than their glass counterparts. In fact, cost-effectiveness seems to be the chief objective overall. Clumsy consumers will benefit as well -- in a smartphone, the glass above the screen could break, but the OLED panel would stay in tact, resulting in lower repair costs. At the company's booth, a demo area let attendees take a hammer to the standalone display and twist it every which way -- sure enough, it withstood these torture tests. In our hands, the 5-inch screen was lightweight and responsive to twists and bends; it felt like a slightly thicker film strip.
An LG rep told us the panel could sport a bigger or smaller size when it debuts in a smartphone later this year. And though the prototype on display here today was labeled merely as "HD," we're sure that resolution could be adjusted as well. For now, get an early look in our video after the break.
Filed under: Cellphones, Displays, LG
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